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App for tech team
2 posters
Page 1 of 1
App for tech team
1. I believe this position is more suited to my interests
2. What do u mean by language, do u want something like c+ or c# or binary?... Assume no
3. 1 week and a day, since you made it
4. Awnser difficult questions and provide advice on technical problems
5. Provide in depth knowledge into computers
6. Yes but it's on a different computer.
2. What do u mean by language, do u want something like c+ or c# or binary?... Assume no
3. 1 week and a day, since you made it
4. Awnser difficult questions and provide advice on technical problems
5. Provide in depth knowledge into computers
6. Yes but it's on a different computer.
Acheaopterix- Now I am become Death, the destroyer of worlds
- Posts : 2132
FPE Points : 2830
Reputation : 56
Join date : 2010-11-05
Age : 29
Location : England
Re: App for tech team
Hmmm.... Not totally sure... How about this, post three real-life situations of computer problems (IE script error, kernel boot error, etc) and how you would fix them.
Re: App for tech team
I don't know what problems you would include, couldn't you post three problems and let me solve them, or give me till Tuesday and I will post example code then
Acheaopterix- Now I am become Death, the destroyer of worlds
- Posts : 2132
FPE Points : 2830
Reputation : 56
Join date : 2010-11-05
Age : 29
Location : England
Re: App for tech team
example code:
protected override void Update(GameTime gameTime)
{
// Allows the game to exit
if (GamePad.GetState(PlayerIndex.One).Buttons.Back == ButtonState.Pressed)
this.Exit();
MouseState ms = Mouse.GetState();
int iXDiff = ms.X - m_msOld.X;
int iYDiff = ms.Y - m_msOld.Y;
GlobalVariables.g_camera.Yaw((float)-iXDiff * 0.01f);
GlobalVariables.g_camera.Pitch((float)-iYDiff * 0.01f);
m_msOld = ms;
KeyboardState ks = Keyboard.GetState();
if (ks.IsKeyDown(Keys.W))
GlobalVariables.g_camera.Fly(50.0f);
if (ks.IsKeyDown(Keys.S))
GlobalVariables.g_camera.Fly(-50.0f);
if (ks.IsKeyDown(Keys.A))
GlobalVariables.g_camera.Strafe(-100.0f);
if (ks.IsKeyDown(Keys.D))
GlobalVariables.g_camera.Strafe(100.0f);
base.Update(gameTime);
}
protected override void Update(GameTime gameTime)
{
// Allows the game to exit
if (GamePad.GetState(PlayerIndex.One).Buttons.Back == ButtonState.Pressed)
this.Exit();
MouseState ms = Mouse.GetState();
int iXDiff = ms.X - m_msOld.X;
int iYDiff = ms.Y - m_msOld.Y;
GlobalVariables.g_camera.Yaw((float)-iXDiff * 0.01f);
GlobalVariables.g_camera.Pitch((float)-iYDiff * 0.01f);
m_msOld = ms;
KeyboardState ks = Keyboard.GetState();
if (ks.IsKeyDown(Keys.W))
GlobalVariables.g_camera.Fly(50.0f);
if (ks.IsKeyDown(Keys.S))
GlobalVariables.g_camera.Fly(-50.0f);
if (ks.IsKeyDown(Keys.A))
GlobalVariables.g_camera.Strafe(-100.0f);
if (ks.IsKeyDown(Keys.D))
GlobalVariables.g_camera.Strafe(100.0f);
base.Update(gameTime);
}
Acheaopterix- Now I am become Death, the destroyer of worlds
- Posts : 2132
FPE Points : 2830
Reputation : 56
Join date : 2010-11-05
Age : 29
Location : England
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